Field Trips
Join us for a field trip!
Turn your class trip into a hands-on STEM adventure! Our field trips get students out of their seats and into the action, with interactive experiences in robotics, coding, sports science, and media production. Designed for Grades 3-12 and aligned to New Jersey Student Learning Standards, each program connects classroom learning to real-world skills and careers.
Whether they’re racing robots, designing and coding obstacle courses, exploring the science and math of baseball, or recording their own podcasts, students work in teams to solve problems, think creatively, and build confidence along the way. Browse our offerings below to find the right fit for your class.
Grand Slam STEM
Home Run Coding
Students team up to design and code a futuristic baseball-themed obstacle course using Sphero SPRK+ robots. Participants will take on specialized roles: Engineer, Mathematician, Programmer, and Designer—as they build a course that tests their robot's durability, accuracy, and problem-solving skills. With real-world coding, teamwork, and creative design challenges, this activity hits a grand slam for innovation and fun!
Audience: Grades 6-12
STEM & Sports
At the Yogi Berra Museum & Learning Center, students experience the Physics of Baseball, learn how Math & Statistics permeate the athletic experience, use radar & laser technology, throw balls in an interactive video game installation called PITCH! and play with baseball cards to understand batting averages.
Audience: Grades 5-12
Racing Through History: Sphero Speedway at Hinchcliff Stadium
Students will step back in time to when Hinchliffe Stadium hosted thrilling midget-car races. Using Sphero robots, students will design, code, and race mini “cars” around the stadium track. They’ll use measurements and coding skills to calculate speed, distance, and learn to collaborate, problem-solve, and demonstrate sportsmanship—just like the teams who once raced for victory at Hinchliffe!
Audience: Grades 5-12
Immersive STEM Playground
Step into a world of discovery at the Immersive STEM Playground! In this hands-on workshop, students will explore how coding, robotics, and interactive tech tools can spark creativity and support problem-solving. Rotating through engaging stations featuring Makey Makey boards, Spheros, Ozobots, Osmos, and more, participants will experience the power of technology in a fun, supportive environment. The session wraps up with a guided discussion on how these tools can enhance learning in meaningful ways.
Audience: Grades 3-12
Team Coding Challenge with Sphero
In this hands-on workshop, students team up to design and code a futuristic obstacle course using Sphero SPRK+ robots. Participants will take on specialized roles—Engineer, Mathematician, Programmer, and Designer—as they build a course that tests their robot's durability, accuracy, and problem-solving skills. With real-world coding, teamwork, and creative design challenges, this activity is jam-packed with innovation and fun!
Audience: Grades 5-12
Media Production - Canva & Podcasting
Discover the power of design with Canva! In this interactive workshop, students will learn how to create stunning graphics, posters, and digital content using Canva’s easy-to-use tools, whether you’re promoting an event, telling a story, or building a presentation.
Ready to share your voice with the world? In this engaging workshop, students will dive into the world of podcasting—learning how to plan, script, record, and edit their own mini podcast episodes. Using simple tech tools and creative strategies, participants will explore how audio storytelling can inform, entertain, and inspire.
Audience: Grades 4-12
Questions? Contact Us!
- Director, ADP Center for Learning Technologies